﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Tetris.Model
{
    public interface IElementModel
    {
        IBlockModel[] BlocksCollection
        {
            get;
        }

        void CopyFrom(IElementModel elementModel);

        void Rotate();

        int Type
        { 
            get;
        }

        int BlockHeight
        { 
            get;
        }

        int BlockWidth
        { 
            get;
        }
    }
}
